Error¶
A class of constants used to set the current state of a device
Error Codes¶
name | value | description |
---|---|---|
SUCCESS | 0 | Successfully connected to device |
CONNECTING | 1 | Connecting to device |
AUTHENTICATE | 2 | Authenticating connection |
FORBIDDEN | 3 | Connection forbidden/rejected |
Example¶
public void UserErrorCallback(Device device)
{
switch (device.error)
{
case Error.SUCCESS:
Console.WriteLine("Successfully connected")
break;
case Error.CONNECTING:
Console.WriteLine("Error connecting to " + device.ip + ":" + device.port + "\n");
break;
case Error.AUTHENTICATE:
Console.WriteLine("Error authenticating on " + device.ip + ":" + device.port + "\n");
break;
case Error.FORBIDDEN:
Console.WriteLine("Error access forbidden on " + device.ip + ":" + device.port + "\n");
break;
}
}